Ion Graphix

Digital Artist and Storyteller


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FREAKS' CLUB


Set in 2010s Australia, the lives of a runaway experiment, a hardened vigilante, an unstable shapeshifter, and an egotistical living shadow are forced together as they attempt to survive the consequences that threaten both themselves and those around them.


Protagonists

Sean


Sean is a 10-year-old runaway with a knack for finding trouble. Curious, quick-witted, and far more emotionally perceptive than most adults around him, he's determined to track down Dr. Ellis, the woman who helped him escape a secret scientific facility.
While his unusual connection to plant life often proves useful, Sean's endless curiosity and tendency to charge headfirst into danger frequently leave the rest of the group struggling to keep him out of trouble.

Edith Jaguars

Killer Smile


Edith is a woman with a mission and a past she refuses to discuss. Quiet and guarded, she spends her days as Killer Smile hunting threats that slip through cracks and protecting people from horrors she knows all too well.
Though she rarely lets others get close, her fierce sense of responsibility—especially towards Sean—reveals a compassion hidden beneath her stoic exterior. Whatever happened to Edith, she's determined to make sure it never happens to anyone else.

Ruth Hailes

The Shriek


Ruth Hailes has spent years living in isolation with a monster in her head. Infected by a parasitic entity known as the Shriek after a chance encounter in the Australian wilderness, she has dedicated her life to finding a cure—no matter the cost.
Intelligent, practical, and fiercely organised, Ruth often serves as the group's anchor, though her tendency to suppress her emotions can be just as dangerous as the creature she carries.

William Wellaby

The Phantom Caper


William has been twenty-nine years old for almost a century. A failed musician from the 1920s cursed with obscurity and bound to a haunted trench coat, he drifts through the modern world chasing the fame he was promised and never received, calling himself 'The Phantom Caper'.
Charismatic, theatrical, and impossible to ignore, William can turn any situation into a performance—whether that's exactly what the group needs or not.